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 [Tutorial] Death guard trick.

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Posts : 15
Join date : 2007-07-26
Age : 29
Location : Loppi - Finland

PostSubject: [Tutorial] Death guard trick.   Sat Jul 28, 2007 12:38 pm

Open WL_Act2.C and search for this block
of code:


= SpawnDeadGuard

void SpawnDeadGuard (int tilex, int tiley)
  SpawnNewObj (tilex,tiley,&s_grddie4);
  new->obclass = inertobj;

Now change the "&s_grddie4" to "&s_grddie1" (withouh quotes).
And there you go..

Now if you place the death guard near the player.
Instead of the death guard you will see the guard actually dying.
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